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	<title>Comments on: Box2D for the DS</title>
	<link>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/</link>
	<description></description>
	<pubDate>Wed, 08 Oct 2008 10:07:03 +0000</pubDate>
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		<title>By: 0xtob</title>
		<link>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1926</link>
		<dc:creator>0xtob</dc:creator>
		<pubDate>Wed, 09 Jan 2008 21:54:37 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1926</guid>
		<description>Ibrahim: Might be, but I'm not planning to implement levels in Pocket Physics, so someone interested in having Crayon Physics DS should do that himself (it's going to be open source).

Jay: It'd probably be best if you mailed me what specific problem you have and I'll be glad to help.</description>
		<content:encoded><![CDATA[<p>Ibrahim: Might be, but I&#8217;m not planning to implement levels in Pocket Physics, so someone interested in having Crayon Physics DS should do that himself (it&#8217;s going to be open source).</p>
<p>Jay: It&#8217;d probably be best if you mailed me what specific problem you have and I&#8217;ll be glad to help.</p>
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		<title>By: Jay</title>
		<link>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1882</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Sun, 30 Dec 2007 01:22:34 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1882</guid>
		<description>im quite new at DS coding and im stuck on how to use this library, please help!</description>
		<content:encoded><![CDATA[<p>im quite new at DS coding and im stuck on how to use this library, please help!</p>
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		<title>By: asdf</title>
		<link>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1873</link>
		<dc:creator>asdf</dc:creator>
		<pubDate>Wed, 26 Dec 2007 03:41:30 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1873</guid>
		<description>YO! There IS a crayon physics port for the DS!!! just google POCKET PHYSICS and click on he first link!!! w00t!!!!!</description>
		<content:encoded><![CDATA[<p>YO! There IS a crayon physics port for the DS!!! just google POCKET PHYSICS and click on he first link!!! w00t!!!!!</p>
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		<title>By: thoduv</title>
		<link>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1867</link>
		<dc:creator>thoduv</dc:creator>
		<pubDate>Sun, 23 Dec 2007 20:22:50 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1867</guid>
		<description>I have been looking for a 2D collision/physics library for long. And now, you make me discover one, and you even ported it to DS. :D
Thanks a lot 0xtob !</description>
		<content:encoded><![CDATA[<p>I have been looking for a 2D collision/physics library for long. And now, you make me discover one, and you even ported it to DS. :D<br />
Thanks a lot 0xtob !</p>
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		<title>By: Ibrahim</title>
		<link>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1866</link>
		<dc:creator>Ibrahim</dc:creator>
		<pubDate>Sun, 23 Dec 2007 18:05:56 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2007/12/23/box2d-for-the-ds/#comment-1866</guid>
		<description>Does this mean sometime we might see a port of Crayon Physics for the DS? That would be amazing! Ever since I saw it the first time I immediately thought how awesome a DS port would be, and I'm sure a lot of other people did too.</description>
		<content:encoded><![CDATA[<p>Does this mean sometime we might see a port of Crayon Physics for the DS? That would be amazing! Ever since I saw it the first time I immediately thought how awesome a DS port would be, and I&#8217;m sure a lot of other people did too.</p>
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