Archive for January, 2008

Pocket Physics v0.3

Sunday, January 27th, 2008

Here’s a new version with a larger drawing area, dual screen support, updated physics and more!

The top screen displays an overview and the bottom screen shows a zoomed in view.
pocket physics dual screen

Here’s a contraption in which a car hits some dominoes, the last domino falls on a seesaw and makes a ball fall into a shopping cart.
car domino

Get it at the project homepage!

Box2D DS Updated

Sunday, January 27th, 2008

Here’s a new release of the DS port of Box2D. Robert Kavaler helped me out a lot on this by porting the changes to the SVN version of the (still work-in-progress) Box2D 2.0 and adding a nice build system. Although this is a patch of an unstable version of Box2D it works very stable. By using the DS’s hardware division and sqrt functions I improved simulation speed. Instead of the patches library, the archive now contains a patch with instructions how to acquire and patch Box2D.

Download: box2d_svn_r80_fixed.tgz

Good times with ragdolls

Saturday, January 5th, 2008

JCRocky5 made this great ragdoll video with Pocket Physics

Pocket Physics v0.2 - Now with pins!

Thursday, January 3rd, 2008

Pocket Physics v0.2 is out! Main new feature: Pins!

You can now play with seesaws…
Seesaws

cars…
Car

and even ragdolls!
Porrasturvat

Get it at the project homepage!


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