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	<title>Comments on: Pocket Physics v0.5</title>
	<link>http://blog.dev-scene.com/0xtob/2008/02/21/pocket-physics-v05/</link>
	<description></description>
	<pubDate>Wed, 07 Jan 2009 04:29:33 +0000</pubDate>
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		<item>
		<title>By: 0xtob</title>
		<link>http://blog.dev-scene.com/0xtob/2008/02/21/pocket-physics-v05/#comment-2256</link>
		<dc:creator>0xtob</dc:creator>
		<pubDate>Sun, 24 Feb 2008 15:27:22 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2008/02/21/pocket-physics-v05/#comment-2256</guid>
		<description>How do you think this should work? I.e. how would you define forces and how would you trigger them? And what advantages would it have over the move tool?</description>
		<content:encoded><![CDATA[<p>How do you think this should work? I.e. how would you define forces and how would you trigger them? And what advantages would it have over the move tool?</p>
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		<title>By: Ibrahim</title>
		<link>http://blog.dev-scene.com/0xtob/2008/02/21/pocket-physics-v05/#comment-2230</link>
		<dc:creator>Ibrahim</dc:creator>
		<pubDate>Fri, 22 Feb 2008 05:31:58 +0000</pubDate>
		<guid>http://blog.dev-scene.com/0xtob/2008/02/21/pocket-physics-v05/#comment-2230</guid>
		<description>Nice! This is awesome. To add on to this, could you later make it possible to just have a force act on something? I suppose I could just throw a ball into something else to act like a force, but it would be cool to have arbitrary invisible forces to start things moving.</description>
		<content:encoded><![CDATA[<p>Nice! This is awesome. To add on to this, could you later make it possible to just have a force act on something? I suppose I could just throw a ball into something else to act like a force, but it would be cool to have arbitrary invisible forces to start things moving.</p>
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