Archive for June, 2008

Box2D for the Wii!

Thursday, June 19th, 2008

Box2D Logo

I am pleasantly surprised by how easy it is to get started with coding for the Wii! As a first little project, I ported the Box2D physics engine and made a little demo app called Box2DBalls (source included).

I think the Wiimote and Box2D play together very well. There are a lot of possibilities for fun 2D physics games, so go make some! :)

Box2DBalls comes with source code. Check the Readme for instructions on compiling Box2D for Wii. It’s dead simple!


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