Edit:
OK OK, I’m convinced :) PSG support will come! (sooner or later)
The PSG (programmable sound generator) is the thing that produces the Game Boy’s typical sound, which is still present in the DS (or so it seems). I have promised to include support for it in NitroTracker several times now. But after having seen the Game Boy Sound Comparison, I suspect it might be emulated in software. If that is the case, there wouldn’t be a point in going through the pain of implementing PSG support, but it would be much easier to generate the sounds in software.
Long story short: I’m looking for people with good ears who think they can tell real PSG sound from a cheap emulation :-) I wrote a test program that generates the same tone sequence two times: One time using the PSG and the other time using software. I’m not telling you the order though :-) If you have a DS, please download it here and tell me in the comments whether or not you hear a difference, and if you do, which one you think is produced by the PSG.
If you don’t own a DS, you can listen to the samples below instead. I intentionally didn’t label the sets as PSG or software, so you have to find out for yourself. Please post your guess in the comments, and whether or not you could hear a difference.
To preserve the sound, I didn’t compress the samples, so they are rather big (1.4MB each).
Set A
Pulse 1
Pulse 2
Pulse 3
Pulse 4
Noise
Set B
Pulse 1
Pulse 2
Pulse 3
Pulse 4
Noise
Here are some closeups of the puse waves:
A

B

Thanks!
Tob