Archive for the ‘wii’ Category

Box2D for the Wii!

Thursday, June 19th, 2008

Box2D Logo

I am pleasantly surprised by how easy it is to get started with coding for the Wii! As a first little project, I ported the Box2D physics engine and made a little demo app called Box2DBalls (source included).

I think the Wiimote and Box2D play together very well. There are a lot of possibilities for fun 2D physics games, so go make some! :)

Box2DBalls comes with source code. Check the Readme for instructions on compiling Box2D for Wii. It’s dead simple!

Hello Wii

Thursday, February 21st, 2008

Wii Spinning Cube

This might become interesting.

Big thanks to bushing, segher, tmbinc, wintermute and everyone else working hard to make Wii homebrew possible!


Bad Behavior has blocked 29 access attempts in the last 7 days.