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    WordPress Oddities

    February 28th, 2007

    WordPress handles double-quotes and bullet-list spacing really strangely.

    It also seems to use some weird JavaScript-based presentation layer that chokes on Firefox 1.5. (yes, yes, I know that’s an old version)

    EDIT: The odd spacing seemed to just be something with the default theme. I think it used justified instead of left-align. Looked really weird. Single and double quotes still look like crap though.


    Metroid: Zero Mission

    February 28th, 2007

    If you’re like me and avoided Zero Mission for fear of either of the following, do yourself a favor and pick it up anyway:

    • “It’ll be just like that Ultra-Hand-Holding Metroid Fusion garbage.”
    • “It might be nothing more than a ‘Mario All-Stars’-style graphics-swap of the original.”

    I recently got talked into trying Zero Mission, beat it, and happily found neither of those to be the case. Zero Mission is the true successor to Super Metroid.


    RAII > GC

    February 28th, 2007

    Resource leaks are a cut, and garbage collection is a bandage. RAII is the safety gear that should have been worn in the first place.

    EDIT: Umm, wait, no. RAII only works for objects on the stack. What the fuck was I thinking about? Well hey, I did say “useless rants”, didn’t I? ;)


    GBAForVS Gathers Dust, But Maybe There’s Hope…

    February 27th, 2007

    Back before DS homebrew, I made a GBA AppWizard for Visual Studio 6 called GBAForVS6. This was intended to replace VBMake and “WhatZdat D. Pimp”’s “GBA Project AppWizard”. The problem was, as much as I liked “GBA Project AppWizard” (in conjunction with VCMake), it had gathered dust, gone out-of-date, and had no publicly released source code I could use to bring it up-to-date.

    Well, now I’m a hypocrite.

    As the name implies, I haven’t touched GBAForVS6 since DS homebrew started, and I never got around to the Visual Studio .NET version I had been planning. I know it won’t work on VS.NET because the AppWizard system is completely different from VS6 (not to mention poorly documented). I *don’t* know if it will work for newer versions of devkitARM, or for DS development. Also, I never released the GBAForVS6 source (It’s based off of MS’s Custom AppWizard sample code, so I was unsure about licensing issues that might have been involved).

    If I had the time, I would go fix those problems now. But unfortunately, I have no time right now, so I’m going to try redeeming myself by taking the lazy way out: having other people do the work ;).

    So if anyone’s willing to check into any of the following, it would be greatly appreciated by both me, and (presumably) the GBA/DS homebrew community. Just drop in a comment to this post, or email me at user: nick1 domain: twistedpairgaming.com

    What I’d like to find out:

    • Can the latest version of devkitARM just be dropped in and work fine?
    • Does DS dev work with this?
    • Is there some magical (or better yet, non-magical) way to get a VS6 AppWizard to work on VS.NET?
    • Find any *really good* documentation or a tutorial for writing VS.NET AppWizards?
    • Have solutions to any of the “Known Issues” in the README?
    • Any bugs/problems/comments/feature requests?
    • Want to actually make any updates to GBAForVS? (<bill lumberg>yea, that would be greeeat</bill lumberg>)

    Also, if you’d like the GBAForVS6 source, or the NSIS installer script, just email me, and I’ll dig it up.


    First!

    February 25th, 2007

    First!

    (I swear, that’s the ONLY time I will ever make one of those horrifically obnoxious “first” posts…)