Scrolling text, rip
I had a spent alot of time on this, I posted on the palib forum but the only comment I got was in the direction of “Double Buffering”.
Not very effiecient for a single screen of scrolling text so I’ve given up on it.
I have decided on using transitions to move from one intro screen to another.
I gave up on wrapping the button code and just dropped the button straight into a MainMenuLayout procedure.
I’ve got the Palib blue front screen, a little CentreSmartText title, transition out, in and the main menu.
When the “Start” button on the screen is hit, there is a transition and the game board shows.
I’ve written most of the good stuff on the number 727 bus home from work. I get nearly a hour to myself so i’ve been using it to expand my project.
Once, i’ve got the game to a situation where i’m happy, i’ll carve the code up into useful chunks and publish the projects to my googlepages space. Palib and libnds has made this a memorable summer so far.
I just saw mrshlee’s post about needing $166 dollars by august 31st. I can’t say that his goal looks insite, only $15 had been donated. I’ve given $10 but it’s not going to help unless others chip in.
I hope the community gives… We get so much for free, we overlook the cost to those who stand up and help all of us.
Back to the IDE!