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	<title>Comments on: Server crashes</title>
	<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/</link>
	<description>Updates from the creators of tetattds and tftpds</description>
	<pubDate>Wed, 08 Oct 2008 09:49:11 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
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		<title>By: Greg</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-341</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Wed, 28 Nov 2007 00:03:04 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-341</guid>
		<description>All of the hardwork on this project is much appreciated.  I absolutely love this game!  Incredibly addicting as mentioned earlier and a very polished look with great sound.  Thank yoU!</description>
		<content:encoded><![CDATA[<p>All of the hardwork on this project is much appreciated.  I absolutely love this game!  Incredibly addicting as mentioned earlier and a very polished look with great sound.  Thank yoU!</p>
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		<title>By: Sten Larsson</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-339</link>
		<dc:creator>Sten Larsson</dc:creator>
		<pubDate>Fri, 23 Nov 2007 11:09:35 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-339</guid>
		<description>Yes it's been that way for a long time... We can try to set up a new server during the weekend. I'll post a new entry when it is up.</description>
		<content:encoded><![CDATA[<p>Yes it&#8217;s been that way for a long time&#8230; We can try to set up a new server during the weekend. I&#8217;ll post a new entry when it is up.</p>
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		<title>By: Lou</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-338</link>
		<dc:creator>Lou</dc:creator>
		<pubDate>Fri, 23 Nov 2007 10:50:52 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-338</guid>
		<description>server is dead</description>
		<content:encoded><![CDATA[<p>server is dead</p>
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		<title>By: Sten Larsson</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-299</link>
		<dc:creator>Sten Larsson</dc:creator>
		<pubDate>Mon, 17 Sep 2007 08:03:22 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-299</guid>
		<description>We don't have access to any server machine at the moment. Hopefully we can start another later.</description>
		<content:encoded><![CDATA[<p>We don&#8217;t have access to any server machine at the moment. Hopefully we can start another later.</p>
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		<title>By: theONE</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-298</link>
		<dc:creator>theONE</dc:creator>
		<pubDate>Sun, 16 Sep 2007 17:15:29 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-298</guid>
		<description>When will yall host another server?</description>
		<content:encoded><![CDATA[<p>When will yall host another server?</p>
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		<title>By: Lockmare</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-185</link>
		<dc:creator>Lockmare</dc:creator>
		<pubDate>Thu, 21 Jun 2007 02:39:51 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-185</guid>
		<description>This is definitely the most played game on my DS right now. I'm been playing on a white DS Lite with a R4 card. Recently the game crashed while playing vs self. The music was repeating a small snippet, and a hex dump showed up on the top screen:

(rows were labeled r00-r15)

r00: 0x00000000
r01: 0x020dd2b0
r02: 0x00000110
r03: 0x00000324
r04: 0x020ddff0
r05: 0x00000000
r06: 0x0210d418
r07: 0x00000000
r08: 0x00000000
r09: 0x020dd6f0
r10: 0x00000000
r11: 0x020dd2b0
r12: 0x00000116
r13: 0x0b003c40
r14: 0x02004941
r15: 0x0200494c

Thought the debugging info might be useful. Took a digital camera picture of it, but I couldn't find an email on your site to send it to. I want to stress I play this a *lot*, and this is the only crash I've ever seen. Hopefully this dump helps.

Thanks for a great game, and for publishing the source. It helped quite a bit while tinkering with my own DS coding projects.</description>
		<content:encoded><![CDATA[<p>This is definitely the most played game on my DS right now. I&#8217;m been playing on a white DS Lite with a R4 card. Recently the game crashed while playing vs self. The music was repeating a small snippet, and a hex dump showed up on the top screen:</p>
<p>(rows were labeled r00-r15)</p>
<p>r00: 0&#215;00000000<br />
r01: 0&#215;020dd2b0<br />
r02: 0&#215;00000110<br />
r03: 0&#215;00000324<br />
r04: 0&#215;020ddff0<br />
r05: 0&#215;00000000<br />
r06: 0&#215;0210d418<br />
r07: 0&#215;00000000<br />
r08: 0&#215;00000000<br />
r09: 0&#215;020dd6f0<br />
r10: 0&#215;00000000<br />
r11: 0&#215;020dd2b0<br />
r12: 0&#215;00000116<br />
r13: 0&#215;0b003c40<br />
r14: 0&#215;02004941<br />
r15: 0&#215;0200494c</p>
<p>Thought the debugging info might be useful. Took a digital camera picture of it, but I couldn&#8217;t find an email on your site to send it to. I want to stress I play this a *lot*, and this is the only crash I&#8217;ve ever seen. Hopefully this dump helps.</p>
<p>Thanks for a great game, and for publishing the source. It helped quite a bit while tinkering with my own DS coding projects.</p>
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		<title>By: missingno.</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-176</link>
		<dc:creator>missingno.</dc:creator>
		<pubDate>Fri, 01 Jun 2007 21:39:36 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-176</guid>
		<description>If you're having trouble with building a decent AI, maybe you could just have a placeholder AI that simply swaps random pairs really rapidly in the hopes that you'll get a few successful matches per second. Obviously that would get replaced with an actual algorithm once you code a real AI, but it'd be nice to have some form of CPU opponent in the meantime.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re having trouble with building a decent AI, maybe you could just have a placeholder AI that simply swaps random pairs really rapidly in the hopes that you&#8217;ll get a few successful matches per second. Obviously that would get replaced with an actual algorithm once you code a real AI, but it&#8217;d be nice to have some form of CPU opponent in the meantime.</p>
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		<title>By: Sten Larsson</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-170</link>
		<dc:creator>Sten Larsson</dc:creator>
		<pubDate>Sun, 27 May 2007 08:07:59 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-170</guid>
		<description>razorgator: Yes we have plans for that, but development is going very slowly so don't expect it anytime soon.

Noah:
You will need a flash cart. There are lots to choose from and I don't know what's best at the moment. "M3 Simply" and "R4DS" (I think the are the same) are probably among the best.</description>
		<content:encoded><![CDATA[<p>razorgator: Yes we have plans for that, but development is going very slowly so don&#8217;t expect it anytime soon.</p>
<p>Noah:<br />
You will need a flash cart. There are lots to choose from and I don&#8217;t know what&#8217;s best at the moment. &#8220;M3 Simply&#8221; and &#8220;R4DS&#8221; (I think the are the same) are probably among the best.</p>
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		<title>By: Noah</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-167</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Fri, 25 May 2007 15:21:54 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-167</guid>
		<description>I just came accross this blog today.  Can't believe you guys managed to program tetris attack for ds!  I bought my DS not too long ago.  I am very new to this, I want to play tetattds on my ds.  Can anyone please give me the how-to for this?  What do I need to transfer the code over to my DS and how will I do this so I can play?</description>
		<content:encoded><![CDATA[<p>I just came accross this blog today.  Can&#8217;t believe you guys managed to program tetris attack for ds!  I bought my DS not too long ago.  I am very new to this, I want to play tetattds on my ds.  Can anyone please give me the how-to for this?  What do I need to transfer the code over to my DS and how will I do this so I can play?</p>
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	<item>
		<title>By: razorgator</title>
		<link>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-166</link>
		<dc:creator>razorgator</dc:creator>
		<pubDate>Fri, 25 May 2007 04:57:54 +0000</pubDate>
		<guid>http://blog.dev-scene.com/flatware/2007/03/01/server-crashes/#comment-166</guid>
		<description>Any chance you'll create an A.I. to play against? One screen with the A.I. playing and the other for yourself?</description>
		<content:encoded><![CDATA[<p>Any chance you&#8217;ll create an A.I. to play against? One screen with the A.I. playing and the other for yourself?</p>
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