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	<title>Gasp Cubed</title>
	<link>http://blog.dev-scene.com/gaspcubed</link>
	<description>Or: sausageboy's adventures in the mysterious world of homebrewing</description>
	<pubDate>Sun, 20 Apr 2008 21:14:40 +0000</pubDate>
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		<title>Nämnvärda projekt</title>
		<link>http://blog.dev-scene.com/gaspcubed/2008/04/20/namnvarda-projekt/</link>
		<comments>http://blog.dev-scene.com/gaspcubed/2008/04/20/namnvarda-projekt/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 21:14:40 +0000</pubDate>
		<dc:creator>sausageboy</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/gaspcubed/2008/04/20/namnvarda-projekt/</guid>
		<description><![CDATA[texmex (2007)
Ett verktyg som konverterar bilder till texturer för 3D-hårdvaran i Nintendo DS.
texmex 0.04
Trafalgar (2005)
Ett spel i kategorin Interactive Fiction, ett textbaserat äventyr med fokus på prosan. Spelaren reser mystiskt tillbaka i tiden och får uppdraget att förgifta den franske amiralens vin. Rent tekniskt är det värt att notera att spelet skriptas med ett språk [...]]]></description>
			<content:encoded><![CDATA[<p><strong>texmex</strong> (2007)</p>
<p>Ett verktyg som konverterar bilder till texturer för 3D-hårdvaran i Nintendo DS.</p>
<p><a href="http://blog.dev-scene.com/gaspcubed/files/2007/10/texmex-004.zip" title="texmex 0.04">texmex 0.04</a></p>
<p><strong>Trafalgar</strong> (2005)</p>
<p>Ett spel i kategorin <em>Interactive Fiction</em>, ett textbaserat äventyr med fokus på prosan. Spelaren reser mystiskt tillbaka i tiden och får uppdraget att förgifta den franske amiralens vin. Rent tekniskt är det värt att notera att spelet skriptas med ett språk som skulle kunna vara XML:s brorson från landet, och det är relativt enkelt att skapa ett helt nytt spel, utan att ens behöva kompilera om.</p>
<p><a href="http://blog.dev-scene.com/gaspcubed/files/2008/04/trafalgar.zip" title="Trafalgar">Trafalgar</a></p>
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		<title></title>
		<link>http://blog.dev-scene.com/gaspcubed/2008/03/29/9/</link>
		<comments>http://blog.dev-scene.com/gaspcubed/2008/03/29/9/#comments</comments>
		<pubDate>Sun, 30 Mar 2008 02:37:17 +0000</pubDate>
		<dc:creator>sausageboy</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/gaspcubed/2008/03/29/9/</guid>
		<description><![CDATA[I made a program for brute-force signing .nds-files so the hashes start with 0&#215;00. Unfortunately, it wasn&#8217;t useful for anything, but I still think it&#8217;s nifty!  
To clarify, it&#8217;s an exploit for a weakness similar to the Signing Bug of the Wii. As expected, the DS didn&#8217;t have that weakness, rendering this program useless.
Fakesign
]]></description>
			<content:encoded><![CDATA[<p>I made a program for brute-force signing .nds-files so the hashes start with 0&#215;00. Unfortunately, it wasn&#8217;t useful for anything, but I still think it&#8217;s nifty! <img src='http://blog.dev-scene.com/gaspcubed/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>To clarify, it&#8217;s an exploit for a weakness similar to the <a href="http://wiibrew.org/index.php?title=Signing_bug">Signing Bug</a> of the Wii. As expected, the DS didn&#8217;t have that weakness, rendering this program useless.</p>
<p><a href="http://blog.dev-scene.com/gaspcubed/files/2008/03/fakesign.zip" title="Fakesign">Fakesign</a></p>
]]></content:encoded>
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		<title>texmex 0.04</title>
		<link>http://blog.dev-scene.com/gaspcubed/2007/10/06/texmex-004/</link>
		<comments>http://blog.dev-scene.com/gaspcubed/2007/10/06/texmex-004/#comments</comments>
		<pubDate>Sat, 06 Oct 2007 23:38:47 +0000</pubDate>
		<dc:creator>sausageboy</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/gaspcubed/2007/10/06/texmex-004/</guid>
		<description><![CDATA[Here&#8217;s the latest version of my texture converter. I&#8217;m not totally happy with it, and planning a new, rewritten version, but it should be enough for all your command-line converting needs.
texmex 0.04
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the latest version of my texture converter. I&#8217;m not totally happy with it, and planning a new, rewritten version, but it should be enough for all your command-line converting needs.<br />
<a href="http://blog.dev-scene.com/gaspcubed/files/2007/10/texmex-004.zip" title="Direct link to file">texmex 0.04</a></p>
]]></content:encoded>
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		<title></title>
		<link>http://blog.dev-scene.com/gaspcubed/2007/04/06/3/</link>
		<comments>http://blog.dev-scene.com/gaspcubed/2007/04/06/3/#comments</comments>
		<pubDate>Sat, 07 Apr 2007 02:02:37 +0000</pubDate>
		<dc:creator>sausageboy</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/gaspcubed/2007/04/06/3/</guid>
		<description><![CDATA[Sausageboy &#60;3 Dev-Scene
]]></description>
			<content:encoded><![CDATA[<p>Sausageboy &lt;3 Dev-Scene</p>
]]></content:encoded>
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