Archive for August, 2007

More bug fixes

Tuesday, August 7th, 2007

It seems most errors are occurring because of the lack of memory so I’ve add some code to check that and flush some cache memory when it occurs, so there maybe some more slow downs when cache is emptied/refilled but hopefully less crashes as a result. Also, this build is more optimized compiler-wise, so frame rate should be steadier.

DScent v. alpha 4.2

Quick bug fix

Sunday, August 5th, 2007

This is just a quick bug fix that should hopefully prevent the media corruption people have been reporting. It should also fix the bug reported by Brian (thanks for the crash dump).

DScent v. alpha 4.1

New release

Thursday, August 2nd, 2007

Well, it’s been a while since the last release, almost 2 months. Various real life stuff happened but here we are, alpha 4 !

New features :

  • Music ! (make sure to put the midi.nfs file with your other descent files)
  • Press start + select to switch between the hud and keyboard while in-game, can be used to enter cheats. (Switching is a bit tricky, I know)
  • You can now move all the games files to the dscent directory (this is optional)

Bug fixes :

  • Fixed a crash that happened on the automap
  • Fixed the exception screen, now it will display text properly instead of just a red and white screen
  • Not tested, but I rewrote the save game writing code for those who were having corrupted save games, please post feed back

There’s probably other stuff I’ve forgotten to write down in my notes

DScent v. alpha 4 Binaries
Sources will be forth coming when I’m done cleaning it up a bit


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