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	<title>Bubble Trouble DS</title>
	<link>http://blog.dev-scene.com/mpain</link>
	<description>Just another Dev-Scene Community Blogs weblog</description>
	<pubDate>Mon, 21 May 2007 16:58:06 +0000</pubDate>
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		<title>New Picture</title>
		<link>http://blog.dev-scene.com/mpain/2007/05/21/new-picture/</link>
		<comments>http://blog.dev-scene.com/mpain/2007/05/21/new-picture/#comments</comments>
		<pubDate>Mon, 21 May 2007 16:58:06 +0000</pubDate>
		<dc:creator>mpain</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/mpain/2007/05/21/new-picture/</guid>
		<description><![CDATA[Here is where im at now, this doesn&#8217;t represent what the game will look like at all. This pic shows my &#8220;beta&#8221; balls bouncing around the screen, just posting this so you guys can see my progress. BTW, that menu at the bottom is just a picture, as of now it doesn&#8217;t do anything. Incase [...]]]></description>
			<content:encoded><![CDATA[<p>Here is where im at now, this doesn&#8217;t represent what the game will look like at all. This pic shows my &#8220;beta&#8221; balls bouncing around the screen, just posting this so you guys can see my progress. BTW, that menu at the bottom is just a picture, as of now it doesn&#8217;t do anything. Incase you all are wandering where the graphics are coming from, im actually using the graphics from the psp version, they had every sprite layed out nicely so i decided i would go with that.</p>
<p><img src="http://blog.dev-scene.com/mpain/files/2007/05/bt2.jpg" /></p>
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		<title>Progress</title>
		<link>http://blog.dev-scene.com/mpain/2007/05/21/progress/</link>
		<comments>http://blog.dev-scene.com/mpain/2007/05/21/progress/#comments</comments>
		<pubDate>Mon, 21 May 2007 16:53:41 +0000</pubDate>
		<dc:creator>mpain</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/mpain/2007/05/21/progress/</guid>
		<description><![CDATA[After some help from devs at the Palib forums, i fixed the bubble guy from being able to walk off the screen. There is now a barrier preventing this from happening. I have been working with the CarreRouge source code, which has allowed me to have bouncing bubbles! The bubbles are not polished yet and [...]]]></description>
			<content:encoded><![CDATA[<p>After some help from devs at the Palib forums, i fixed the bubble guy from being able to walk off the screen. There is now a barrier preventing this from happening. I have been working with the CarreRouge source code, which has allowed me to have bouncing bubbles! The bubbles are not polished yet and look very ugly but at least im getting somewhere with them, over the next few days im going to try to get the collision with the balls and bubble guy to work. Ill post a pic shortly</p>
]]></content:encoded>
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		<title>Coding</title>
		<link>http://blog.dev-scene.com/mpain/2007/05/20/coding/</link>
		<comments>http://blog.dev-scene.com/mpain/2007/05/20/coding/#comments</comments>
		<pubDate>Sun, 20 May 2007 19:11:47 +0000</pubDate>
		<dc:creator>mpain</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/mpain/2007/05/20/coding/</guid>
		<description><![CDATA[Ahhh, this coding stuff is way more complicated than i thought. Im completly lost on how to do anything right now, i already added and modded things from examples into the game. But now that i have ran out of source codes to read through and learn from im lost. I was about to set [...]]]></description>
			<content:encoded><![CDATA[<p>Ahhh, this coding stuff is way more complicated than i thought. Im completly lost on how to do anything right now, i already added and modded things from examples into the game. But now that i have ran out of source codes to read through and learn from im lost. I was about to set up the menu for the game, but when i found a source code on how to construct a simple menu it was like 2 pages long of pure coding!!</p>
]]></content:encoded>
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		<title>First Picture</title>
		<link>http://blog.dev-scene.com/mpain/2007/05/19/first-picture/</link>
		<comments>http://blog.dev-scene.com/mpain/2007/05/19/first-picture/#comments</comments>
		<pubDate>Sat, 19 May 2007 16:10:22 +0000</pubDate>
		<dc:creator>mpain</dc:creator>
		
		<category><![CDATA[Nintendo Ds Hombrew]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/mpain/2007/05/19/first-picture/</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img align="middle" width="256" src="http://blog.dev-scene.com/mpain/files/2007/05/bt.jpg" height="420" /></p>
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		<title>My Progress</title>
		<link>http://blog.dev-scene.com/mpain/2007/05/19/my-progress/</link>
		<comments>http://blog.dev-scene.com/mpain/2007/05/19/my-progress/#comments</comments>
		<pubDate>Sat, 19 May 2007 15:57:01 +0000</pubDate>
		<dc:creator>mpain</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/mpain/2007/05/19/my-progress/</guid>
		<description><![CDATA[After 2 days of learning some coding and playing with examples provided by Palib, I now have figured out how to get a background picture on screen and the bubble trouble character to appear with full animation. So far this is all i have, its only a baby step of what im going to have to [...]]]></description>
			<content:encoded><![CDATA[<p>After 2 days of learning some coding and playing with examples provided by Palib, I now have figured out how to get a background picture on screen and the bubble trouble character to appear with full animation. So far this is all i have, its only a baby step of what im going to have to do over the next three months. It does feel good to be able to move the character around the screen and knowing that &#8220;i made this work.&#8221; Ill post a picture up shortly</p>
]]></content:encoded>
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		<title>In development</title>
		<link>http://blog.dev-scene.com/mpain/2007/05/19/in-development/</link>
		<comments>http://blog.dev-scene.com/mpain/2007/05/19/in-development/#comments</comments>
		<pubDate>Sat, 19 May 2007 15:56:35 +0000</pubDate>
		<dc:creator>mpain</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/mpain/2007/05/19/in-development/</guid>
		<description><![CDATA[Yesterday, i decided i was going to learn C++ over the summer. My first project is goin to be Bubble Trouble DS, im basically recreating the famous Bubble Trouble flash game which can be played at www.miniclip.com. It is my favorite flash game and i look forward to giving everyone a chance to play it [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday, i decided i was going to learn C++ over the summer. My first project is goin to be Bubble Trouble DS, im basically recreating the famous Bubble Trouble flash game which can be played at <a href="http://www.miniclip.com/">www.miniclip.com</a>. It is my favorite flash game and i look forward to giving everyone a chance to play it on their DS.</p>
<p>Keep in mind i have never developed anything before and I know nothing about making games, but i&#8217;m learning a lot right now and this is my first step into being a hombrew Dev. Depending on how much i get into programming will determine if this game will ever make it through development.</p>
<p>This is something i want to do, and i hope you will be playing Bubble Trouble DS before the end of the summer.</p>
<p>My plans are to first recreate the game, and then after that if i still feel like making homebrew games I want to try to make my own bubble trouble game and improve on the original.</p>
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