Developers Donation Drive 2007 has begun!

Dev-Scene No Comments »

I’ve decided to start the new year with a little help and support for the homebrew developers in our fantastic community. A chance for us to give back to the many homebrew developers make the homebrew for our enjoyment!

Support the community and the developers by donating to the people who make a impact, improve and encourage our community to grow.

All money goes towards the developer via Paypal.

http://www.dev-scene.com/Donation_Drive

Donations made using the ChipIN buttons are listed and will be shown publically.

P.S. I would love to offer prizes to people whom donate towards the developers in our community. I’m going to email around but if anyone is willing to donate prizes, that would be greatly appreciated.

How to post news on Dev-Scene

Dev-Scene No Comments »

In the next few weeks, I will have hopefully completed the front/backend extensions I’m using for Dev-Scene. This will hopefully speed everything up and make D-S alot easier to manage.

Recently the news section has been re-built using the recent DPG2 plug-in release and the RSS feeds have returned thanks to Davr. This has made the process of posting news on Dev-Scene very simple and allows Dev-Scene to become community driven as any developer can post news of their recent releases themselves if they wish.

I’ve posted a guide on D-S incase anyone wishes to post news but remember all news is checked/double checked by the editors/moderators and we will catch any mistakes and “off-topic” articles will be deleted.

Don’t think about using this for spam or anything funny!

http://www.dev-scene.com/How_to_post_news

Want to see Quake/Quake2 for the DS?

DS Homebrew No Comments »

Simonjhall hasn’t slowed down after his wireless debugging projects and has jumped into his next project Quake and Quake2 for the DS!

Back from the Debugger Wars and have been looking for something to do for a laugh…but I may have bitten off more than I can chew!

I need to get a card which has extra RAM. I’ve heard that the M3 has faster RAM than the Supercard, so I’d choose that one. Do they both have the same amount of memory? Looking through the Moonshell source seems to imply that the M3 has ‘only’ 16 megs, but the regular Supercard has 32. Does anyone know if this is true? And for those doubters, I’ll say this now: there’s no way that Q2 will run without extra memory. Whether that’s real extra memory, virtual memory on a disk or some kind of ROM. - Simon

Donate to help Simon get a Supercard/M3 and continue work on Quake and his other DS homebrew projects.

http://forum.gbadev.org/viewtopic.php?t=11556


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