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<channel>
	<title>ratx stuffs</title>
	<link>http://blog.dev-scene.com/ratx</link>
	<description>resting home for various tat</description>
	<pubDate>Wed, 17 Dec 2008 06:42:15 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.2</generator>
	<language>en</language>
			<item>
		<title>DSLazy&#8230; will it ever die??</title>
		<link>http://blog.dev-scene.com/ratx/archives/19</link>
		<comments>http://blog.dev-scene.com/ratx/archives/19#comments</comments>
		<pubDate>Wed, 17 Dec 2008 06:37:37 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[dslazy]]></category>

		<category><![CDATA[ratxware]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/19</guid>
		<description><![CDATA[From Nov 2007 to Nov 2008 dslazy was downloaded from my webserver 227780 times - thats just over 624 downloads a day! The zip file is 156k so it works out at over 33 gigabytes of pure interweb bandwidth. Crikey.
I&#8217;m sort of pleased its still &#8220;alive&#8221; but obviously the main reason its still so popular [...]]]></description>
			<content:encoded><![CDATA[<p>From Nov 2007 to Nov 2008 dslazy was downloaded from my webserver 227780 times - thats just over 624 downloads a day! The zip file is 156k so it works out at over 33 gigabytes of pure interweb bandwidth. Crikey.</p>
<p>I&#8217;m sort of pleased its still &#8220;alive&#8221; but obviously the main reason its still so popular is the infamous &#8220;ARM7 fix&#8221;.  Therefore I feel its my duty so point out, as many other people have, that there are many other and better tools for doing this type of thing.</p>
<p>If I had to recommend another I&#8217;d go for crackers &#8220;ARM7fixa&#8221; which you can get from here:</p>
<p><a href="http://crackerscrap.com/download.php?p=arm7fixa.rar&amp;n=4">http://crackerscrap.com/download.php?p=arm7fixa.rar&amp;n=4</a></p>
<p>It uses a better method to do the patching and its &#8220;safer&#8221;. Yes there is no GUI; its command line only. You should check out his other projects too.</p>
<p><a href="http://crackerscrap.com/index.php?p=projects">http://crackerscrap.com/index.php?p=projects</a></p>
<p>If you need a GUI there is a more modern version of dslazy made by a guy called WB3000 called &#8220;dsbuff&#8221;. You can get that from <a href="http://gbatemp.net/index.php?download=1143">here</a>. It does more stuff than dslazy too but it still needs .NET.</p>
<p>For some history what became dslazy started off as a sort of GUI for patching homebrew with the ndsloader for the Slot 2 Supercard. It was only intended to help a few people out on scdev.org.</p>
<p>Here&#8217;s the original release thread:</p>
<p><a href="http://www.scdev.org/forum/index.php/topic,717.0.html">http://www.scdev.org/forum/index.php/topic,717.0.html</a></p>
<p>Anyway hope you all had a good 2008. Merry Christmas.</p>
<p>Cheers</p>
]]></content:encoded>
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		<item>
		<title>Supercard One OS 2.x wallpaper patcher 0.2</title>
		<link>http://blog.dev-scene.com/ratx/archives/16</link>
		<comments>http://blog.dev-scene.com/ratx/archives/16#comments</comments>
		<pubDate>Sun, 06 May 2007 08:54:12 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[ratxware]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/16</guid>
		<description><![CDATA[Update: Supercard updated their loader software and the below isn&#8217;t needed any more.

Screenshot by dudu
Heres the wallpaper patcher in an updated package combining the &#8220;parts maker&#8221; with an updated batch script. You now need to copy your msforsc.nds into the patcher directory and it generates parts 1 and 3 for you.
Please read the slightly updated [...]]]></description>
			<content:encoded><![CDATA[<p>Update: Supercard updated their loader software and the below isn&#8217;t needed any more.</p>
<p><img src="http://l33t.spod.org/ratx/grab/2007-05-06-dudu.jpg" /><br />
<font size="1"><em>Screenshot by dudu</em></font></p>
<p>Heres the wallpaper patcher in an updated package combining the &#8220;parts maker&#8221; with an updated batch script. You now need to copy your msforsc.nds into the patcher directory and it generates parts 1 and 3 for you.</p>
<p>Please read the slightly updated readme.txt.</p>
<p><a href="http://l33t.spod.org/ratx/DS/misc/SCONE_SKINNER-0.2.zip">SCONE_SKINNER-0.2 </a></p>
]]></content:encoded>
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		<item>
		<title>Trim v0.22a</title>
		<link>http://blog.dev-scene.com/ratx/archives/15</link>
		<comments>http://blog.dev-scene.com/ratx/archives/15#comments</comments>
		<pubDate>Wed, 07 Mar 2007 08:17:47 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[ratxware]]></category>

		<category><![CDATA[trim]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/15</guid>
		<description><![CDATA[Heres a new version that fixes a couple of reported problems. The output filename munging routine has been re-written and overall  is more cautious in regards to trimming. Thanks to _psychowood_ and Rejk. I haven&#8217;t tested this version much and I&#8217;m thinking it will need more tweaking to get the right compromise between trimming [...]]]></description>
			<content:encoded><![CDATA[<p>Heres a new version that fixes a couple of reported problems. The output filename munging routine has been re-written and overall  is more cautious in regards to trimming. Thanks to <cite>_psychowood_</cite> and <cite>Rejk</cite>. I haven&#8217;t tested this version much and I&#8217;m thinking it will need more tweaking to get the right compromise between trimming and preventing overtrim. As always if you find problems please comment.</p>
<p><a href="http://l33t.spod.org/ratx/DS/dslazy/trim-0.22a.zip">trim-0.22a.zip</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>supercard one msforsc &#8220;parts maker&#8221;</title>
		<link>http://blog.dev-scene.com/ratx/archives/13</link>
		<comments>http://blog.dev-scene.com/ratx/archives/13#comments</comments>
		<pubDate>Mon, 12 Feb 2007 22:10:39 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[ratxware]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/13</guid>
		<description><![CDATA[Here is a simple utility to cut a msforsc.nds into the part1 and part3 needed for  patching in your own wallpaper. It doesn&#8217;t at present patch the error message out of part1.
msforsc_parts.exe
]]></description>
			<content:encoded><![CDATA[<p>Here is a simple utility to cut a msforsc.nds into the part1 and part3 needed for <a href="http://blog.dev-scene.com/ratx/archives/12"> patching in your own wallpaper</a>. It doesn&#8217;t at present patch the error message out of part1.</p>
<p><a href="http://l33t.spod.org/ratx/DS/misc/msforsc_parts.exe">msforsc_parts.exe</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>supercard msforsc.nds wallpaper patcher</title>
		<link>http://blog.dev-scene.com/ratx/archives/12</link>
		<comments>http://blog.dev-scene.com/ratx/archives/12#comments</comments>
		<pubDate>Sun, 11 Feb 2007 18:23:27 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[ratxware]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/12</guid>
		<description><![CDATA[ This is a batch script and utilities to patch your own wallpaper into the latest english msforsc.nds. It basically replaces the existing sclogo.b15 with your own file. It also removes the bootup error screen. The limitations are that your compressed wallpaper.bin has to be less than or around 12k. Please read the readme.txt 
 [...]]]></description>
			<content:encoded><![CDATA[<p><span class="postbody"> This is a batch script and utilities to patch your own wallpaper into the latest english msforsc.nds. It basically replaces the existing sclogo.b15 with your own file. It also removes the bootup error screen. The limitations are that your compressed wallpaper.bin has to be less than or around 12k. Please read the readme.txt </span></p>
<p><a href="http://l33t.spod.org/ratx/DS/scone_skinner-0.1.zip"> Download Scone wallpaper patcher 0.1.</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>unfxe 0.1ratx</title>
		<link>http://blog.dev-scene.com/ratx/archives/10</link>
		<comments>http://blog.dev-scene.com/ratx/archives/10#comments</comments>
		<pubDate>Sat, 30 Dec 2006 20:22:08 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[fxegui]]></category>

		<category><![CDATA[gp32]]></category>

		<category><![CDATA[ratxware]]></category>

		<category><![CDATA[unfxe]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/10</guid>
		<description><![CDATA[Mr Spivs unfxe.c updated to support dumping the fxe icon in bmp format. It also now defaults to writing all available data in the format of $passed.fxe.$datatype. Eg:
unfxe.exe foo.fxe
Creates:
foo.fxe.raw
foo.fxe.bmp
foo.fxe.txt ( Title and Author Info )
foo.fxe.gxb
foo.fxe.key
unfxe.exe
unfxe-src
]]></description>
			<content:encoded><![CDATA[<p>Mr Spivs <a href="http://www.cs.helsinki.fi/u/jikorhon/gp32/dl/unfxe.c">unfxe.c</a> updated to support dumping the fxe icon in bmp format. It also now defaults to writing all available data in the format of <em>$passed.fxe.$datatype</em>. Eg:</p>
<pre>unfxe.exe foo.fxe</pre>
<p>Creates:</p>
<pre>foo.fxe.raw
foo.fxe.bmp
foo.fxe.txt ( Title and Author Info )
foo.fxe.gxb
foo.fxe.key</pre>
<p><a href="http://l33t.spod.org/ratx/gp32/fxegui/unfxe/unfxe.exe">unfxe.exe</a></p>
<p><a href="http://l33t.spod.org/ratx/gp32/fxegui/unfxe/unfxe-src.tar.gz">unfxe-src</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>fxegui 0.7</title>
		<link>http://blog.dev-scene.com/ratx/archives/9</link>
		<comments>http://blog.dev-scene.com/ratx/archives/9#comments</comments>
		<pubDate>Sat, 30 Dec 2006 20:08:35 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[fxegui]]></category>

		<category><![CDATA[gp32]]></category>

		<category><![CDATA[ratxware]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/9</guid>
		<description><![CDATA[
fxegui is a small gui tool to manage your fxe/gxb/bin files for the gp32. It can change the fxe title/author/icon. You can use it to recompress existing fxe files and create fxes
from bin/gxb files.
The actual work is done by a couple of command line utilities from  mr spiv. When a fxe is loaded it [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://l33t.spod.org/ratx/gp32/fxegui/fxegui-0.05.jpg" height="153" width="323" /></p>
<p><strong>fxegui </strong>is a small gui tool to manage your fxe/gxb/bin files for the gp32. It can change the fxe title/author/icon. You can use it to recompress existing fxe files and create fxes<br />
from bin/gxb files.</p>
<p>The actual work is done by a couple of command line utilities from  <a href="http://www.deadcoderssociety.tk/">mr spiv</a>. When a <em>fxe</em> is loaded it is uncompressed via <strong>unfxe</strong>, allowing you to change the icon, it is then rebuilt using <strong>b2fxe</strong>, at which stage you can change the title and author.</p>
<p>It was developed against a beta pre 2.0 version of the .NET runtime and doesn&#8217;t seem to run any more, I&#8217;m sure it could be fixed but I don&#8217;t have a gp32/motivation any more.  It includes <a href="http://blog.dev-scene.com/ratx/archives/10">an updated version of unfxe </a>thats supports dumping the icon directly to bmp.</p>
<p><a href="http://l33t.spod.org/ratx/gp32/fxegui/fxegui.zip">fxegui-0.7.zip</a>  ( doesn&#8217;t work unless you have the beta 2.0 .NET runtime )</p>
<p><a href="http://l33t.spod.org/ratx/gp32/fxegui/src.zip">fxegui-src.zip</a>  ( vb.net source )</p>
<p><a href="http://www.deadcoderssociety.tk/"></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>scmhbp 0.21</title>
		<link>http://blog.dev-scene.com/ratx/archives/7</link>
		<comments>http://blog.dev-scene.com/ratx/archives/7#comments</comments>
		<pubDate>Thu, 30 Nov 2006 07:43:02 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[ratxware]]></category>

		<category><![CDATA[scmhbp]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/7</guid>
		<description><![CDATA[This new version adds support for the &#8220;neoflash mk4 mini&#8221; dump. In a nutshell the MK4 dump allows you to boot some SLOT1 devices from SLOT2 and vice versa - quite useful for people with for eg a DSLink and a Supercard.
( Note: this utility is for NDS files only, it will not magically make [...]]]></description>
			<content:encoded><![CDATA[<p>This new version adds support for the &#8220;neoflash mk4 mini&#8221; dump. In a nutshell the MK4 dump allows you to boot some SLOT1 devices from SLOT2 and vice versa - quite useful for people with for eg a DSLink and a Supercard.</p>
<p>( Note: this utility is for NDS files only, it will not magically make the &#8220;gb&#8221; part of the dump act as a software passme in gba mode with a Supercard )<br />
<a href="http://l33t.spod.org/ratx/DS/SC/scmhbp/scmhbp-0.21.zip"></a></p>
<p><a href="http://l33t.spod.org/ratx/DS/SC/scmhbp/scmhbp-0.21.zip">scmhbp-0.21</a></p>
]]></content:encoded>
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		<item>
		<title>scmhbp 0.20</title>
		<link>http://blog.dev-scene.com/ratx/archives/6</link>
		<comments>http://blog.dev-scene.com/ratx/archives/6#comments</comments>
		<pubDate>Tue, 21 Nov 2006 21:12:39 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[ratxware]]></category>

		<category><![CDATA[scmhbp]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/ratx/archives/6</guid>
		<description><![CDATA[
fantastically awful image dreamed up in 10 seconds
The Supercard &#8220;magic&#8221; homebrew patcher is a very simple utility that patches a homebrew .nds/ds.gba/whatever file and creates a .sc.nds file which is guaranteed to work on the Supercard series of flashcarts.
Due to the way the Supercard firmware works users are required to run ds.gba files renamed as [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://l33t.spod.org/ratx/DS/SC/scmhbp/header.jpg" alt="terrible logo" height="116" width="235" /><br />
<font size="1"><em>fantastically awful image dreamed up in 10 seconds</em></font></p>
<p>The Supercard &#8220;magic&#8221; homebrew patcher is a very simple utility that patches a homebrew .nds/ds.gba/whatever file and creates a .sc.nds file which is guaranteed to work on the Supercard series of flashcarts.</p>
<p>Due to the way the Supercard firmware works users are required to run ds.gba files renamed as .nds. Simple enough since most homebrew is distributed in both forms, however a lot of older stuff only came as .nds meaning an extra stage prepending the ndsloader was required.  Over time the extension .sc.nds became adopted for these types of files and the first supercard specific homebrew patcher ( <a href="http://www.pat.hi-ho.ne.jp/sata68/nds.shtml#scconv">scconv</a> ) was developed.</p>
<p><strong>scmhbp</strong> was inspired by this initial patcher ( and dsbuild.exe )  however both older utilities  just blindly prepend the ndsloader.bin to your file, even if it would have worked anyway or already had a ndsloader.  <strong>scmhbp </strong>checks if the file needs a ndsloader, removes any extra copies in addition to ensuring the file is a valid nds homebrew file.</p>
<p>Basic usage instructions are included within the zip, however in a nutshell you simply drop your .nds/.ds.gba on <em>scmhbp.exe. </em>On linux <em>./scmhbp /path/file.nds.</em></p>
<p>Version 0.2 was uploaded only recently but the only difference the previous version were very small changes needed to add linux support.</p>
<p><a href="http://l33t.spod.org/ratx/DS/SC/scmhbp/scmhbp-0.2.zip">scmhbp-0.2.zip</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>dslazy 0.6</title>
		<link>http://blog.dev-scene.com/ratx/archives/1</link>
		<comments>http://blog.dev-scene.com/ratx/archives/1#comments</comments>
		<pubDate>Tue, 21 Nov 2006 11:47:13 +0000</pubDate>
		<dc:creator>ratx</dc:creator>
		
		<category><![CDATA[NDS]]></category>

		<category><![CDATA[dslazy]]></category>

		<category><![CDATA[ratxware]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[

dslazy is a discontinued ( and out of date? )  vb.net wrapper around a few command line only nds utilities. Open a nds file using the [&#8230;] button and get information regarding it generated via ndstool by pressing the (i) button. Other functionality includes:

remove blank space from a nds file  (trimmer)
prepend a small [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://l33t.spod.org/ratx/DS/dslazy/screenshot.jpg" title="dslazy screenshot"><img src="http://l33t.spod.org/ratx/DS/dslazy/screenshot.jpg" alt="dslazy screenshot" height="189" width="463" /><br />
</a></p>
<p><strong><span>dslazy</span></strong> is a discontinued ( <em>and out of date?</em> )  vb.net wrapper around a few command line only nds utilities. Open a nds file using the [&#8230;] button and get information regarding it generated via ndstool by pressing the (i) button. Other functionality includes:</p>
<ul>
<li>remove blank space from a nds file  (<em>trimmer</em>)</li>
<li>prepend a small ndsloader (<em>ndsloader</em>)</li>
<li>scan for &#8220;crashme&#8221; code in a nds file (<em>crashme</em>)</li>
<li>patch a file with }[ains &#8220;ndspatcher&#8221; ( <em>ndspatch</em> )</li>
<li>unpack and repack a nds file ( <em>nds unpack</em> &amp; <em>nds packer</em> )</li>
</ul>
<p><a href="http://l33t.spod.org/ratx/DS/dslazy/dslazy.zip" rel="attachment" title="dslazy">download dslazy</a> <font size="1"><em>( Requires the .NET runtime )</em></font></p>
<p><strike>The nds rom trimmer ( trim.exe ) really needs looking at; its reported to remove too much from certain files and it works in a suboptimal way ( ie its a bit slow ) however you can just drag and drop stuff onto it which certain people seem to like so here is a direct download:<a href="http://l33t.spod.org/ratx/DS/dslazy/trim.zip"> </a><a href="http://l33t.spod.org/ratx/DS/dslazy/trim.zip">trim.zip</a></strike></p>
<p>See:  <a href="http://blog.dev-scene.com/ratx/archives/8"> trim.exe updated </a></p>
<p>Prepending a ndsloader basically turns a .nds file into a .ds.gba file, however dslazy saves the output as a .nds file. This is because of the way the Supercard firmware works; you could in fact rename the ds.gba versions of homebrew files to .nds to get the same effect.  DevkitPro now produces .nds files that work directly, but the file extension  .sc.nds has been adopted for Supercard owners.</p>
<p>The Crashme scanner is also of little use any more, the malware in question isn&#8217;t generally found in the wild and in any case the &#8217;sig&#8217; darkfader provided to grep with  finds possible bricker code in most homebrew. Please bear this in mind.</p>
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