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<channel>
	<title>THEtubes &#187; stuff</title>
	<link>http://blog.dev-scene.com/tubes</link>
	<description></description>
	<pubDate>Sat, 21 Jul 2007 22:37:43 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>Object Putter Downer</title>
		<link>http://blog.dev-scene.com/tubes/2007/07/21/object-putter-downer/</link>
		<comments>http://blog.dev-scene.com/tubes/2007/07/21/object-putter-downer/#comments</comments>
		<pubDate>Sat, 21 Jul 2007 22:37:43 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2007/07/21/object-putter-downer/</guid>
		<description><![CDATA[Only progress here.



]]></description>
			<content:encoded><![CDATA[<p>Only progress here.<br />
<img src="http://blog.dev-scene.com/tubes/files/2007/07/bones2.JPG"><br />
<img src="http://blog.dev-scene.com/tubes/files/2007/07/bones.JPG"><br />
<img src="http://blog.dev-scene.com/tubes/files/2007/07/ohshit.JPG"></p>
]]></content:encoded>
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		</item>
		<item>
		<title>3D Files</title>
		<link>http://blog.dev-scene.com/tubes/2007/06/29/3d-files/</link>
		<comments>http://blog.dev-scene.com/tubes/2007/06/29/3d-files/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 07:41:33 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2007/06/29/3d-files/</guid>
		<description><![CDATA[This is a program that will turn a 3ds file and an optional bitmap into 1 file with one object and one texture.   This should make loading 3d images easier and reduce file size with a more DS like format:
The header:
4 bytes char &#8220;MDS0&#8243;(0&#215;4D445330)
unsigned int version number
bool istexture
unsigned short number of faces
unsigned short [...]]]></description>
			<content:encoded><![CDATA[<p>This is a program that will turn a 3ds file and an optional bitmap into 1 file with one object and one texture.   This should make loading 3d images easier and reduce file size with a more DS like format:</p>
<p>The header:<br />
4 bytes char &#8220;MDS0&#8243;(0&#215;4D445330)<br />
unsigned int version number<br />
bool istexture<br />
unsigned short number of faces<br />
unsigned short number of vertices<br />
unsigned short number of texture coordinates </p>
<p>Model data:<br />
The faces are 6 bytes each.  2 bytes for each point. Each face has 3 points to make a triangle with each point equal to the vertex and texture number of the set of vertices and texture coordinates used.<br />
Vertices are 6 bytes each.  2 bytes for each XYZ position in that order.<br />
Texture coordinates are 4 bytes each.  2 bytes for each XY position in that order.</p>
<p>If there is a texture, the next 8 bytes will be the the size of the bitmap. X and Y are a 4 byte unsigned int.</p>
<p>The bitmap is in a 16 bit format(ABGR1555) for each pixel.  1 bit alpha(not used) 5 bits for each blue, green, and red colors.</p>
<p>to use:model 3dsfile [bitmapfile] outputfilename<br />
Edit:Fixed a few things.<br />
<a href="http://blog.dev-scene.com/tubes/files/2007/06/modelmakerfixed.zip">modelmakerfixed.zip</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Kicking in the Balls Game</title>
		<link>http://blog.dev-scene.com/tubes/2007/06/08/the-kicking-in-the-balls-game/</link>
		<comments>http://blog.dev-scene.com/tubes/2007/06/08/the-kicking-in-the-balls-game/#comments</comments>
		<pubDate>Fri, 08 Jun 2007 10:15:00 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2007/06/08/the-kicking-in-the-balls-game/</guid>
		<description><![CDATA[One man with one mission.  To kick that other fucker right in the nuts.  I bring you&#8230;
the kicking in the balls game!

NDS slot2(gba file)
]]></description>
			<content:encoded><![CDATA[<p>One man with one mission.  To kick that other fucker right in the nuts.  I bring you&#8230;<br />
the kicking in the balls game!<br />
<img src="http://blog.dev-scene.com/tubes/files/2007/06/oneman.JPG"></p>
<p><a href="http://blog.dev-scene.com/tubes/files/2007/06/tkbg5.zip">NDS slot2(gba file)</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Slow</title>
		<link>http://blog.dev-scene.com/tubes/2007/05/28/slow/</link>
		<comments>http://blog.dev-scene.com/tubes/2007/05/28/slow/#comments</comments>
		<pubDate>Tue, 29 May 2007 05:21:46 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2007/05/28/slow/</guid>
		<description><![CDATA[This is slow stuff here.  I am trying to make this GUI, but putting everything where it goes and thinking of how it is going to work is the hard part.  One thing at a time I guess.

]]></description>
			<content:encoded><![CDATA[<p>This is slow stuff here.  I am trying to make this GUI, but putting everything where it goes and thinking of how it is going to work is the hard part.  One thing at a time I guess.<br />
<a href="http://blog.dev-scene.com/tubes/files/2007/05/working.JPG"><img src="http://blog.dev-scene.com/tubes/files/2007/05/working.JPG" width="90%" height="90%"></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>nothing</title>
		<link>http://blog.dev-scene.com/tubes/2007/03/27/nothing/</link>
		<comments>http://blog.dev-scene.com/tubes/2007/03/27/nothing/#comments</comments>
		<pubDate>Tue, 27 Mar 2007 08:29:32 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2007/03/27/nothing/</guid>
		<description><![CDATA[Still working on shit so I thought it would be cool to post some more screens.

]]></description>
			<content:encoded><![CDATA[<p>Still working on shit so I thought it would be cool to post some more screens.<br />
<img src="http://blog.dev-scene.com/tubes/files/2007/03/screen1.JPG"><img src="http://blog.dev-scene.com/tubes/files/2007/03/screen2.JPG"></p>
]]></content:encoded>
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		</item>
		<item>
		<title>More screens.</title>
		<link>http://blog.dev-scene.com/tubes/2007/03/07/more-screens/</link>
		<comments>http://blog.dev-scene.com/tubes/2007/03/07/more-screens/#comments</comments>
		<pubDate>Thu, 08 Mar 2007 05:40:26 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2007/03/07/more-screens/</guid>
		<description><![CDATA[I think the graphics engine is starting to look nice.  Working on an object editer so I can place objects and stuff.  A bunch of trees everywhere would be cool.  Make it look less fake.

]]></description>
			<content:encoded><![CDATA[<p>I think the graphics engine is starting to look nice.  Working on an object editer so I can place objects and stuff.  A bunch of trees everywhere would be cool.  Make it look less fake.<br />
<img src="http://blog.dev-scene.com/tubes/files/2007/03/lolwireframe.JPG"><img src="http://blog.dev-scene.com/tubes/files/2007/03/screenshot.JPG"></p>
]]></content:encoded>
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		</item>
		<item>
		<title>A little fly through.</title>
		<link>http://blog.dev-scene.com/tubes/2006/12/12/a-little-fly-through/</link>
		<comments>http://blog.dev-scene.com/tubes/2006/12/12/a-little-fly-through/#comments</comments>
		<pubDate>Tue, 12 Dec 2006 10:53:43 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2006/12/12/a-little-fly-through/</guid>
		<description><![CDATA[testit.zip
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.dev-scene.com/tubes/files/2006/12/testit.zip" title="testit.zip">testit.zip</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>little something</title>
		<link>http://blog.dev-scene.com/tubes/2006/11/21/little-something/</link>
		<comments>http://blog.dev-scene.com/tubes/2006/11/21/little-something/#comments</comments>
		<pubDate>Wed, 22 Nov 2006 02:32:31 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2006/11/21/little-something/</guid>
		<description><![CDATA[Newest working copy for demo download yes awesome!
-Have flashme installed
-flash this to GBA flashcart
-d-pad moves
-touchscreen looks
-hold L to move up and down with d-pad
-press A or B to change fog settings
-hold L and press A or B to change fog settings
test.zip
]]></description>
			<content:encoded><![CDATA[<p>Newest working copy for demo download yes awesome!</p>
<p>-Have flashme installed<br />
-flash this to GBA flashcart</p>
<p>-d-pad moves<br />
-touchscreen looks<br />
-hold L to move up and down with d-pad<br />
-press A or B to change fog settings<br />
-hold L and press A or B to change fog settings</p>
<p><a href="http://blog.dev-scene.com/tubes/files/2006/11/test.zip">test.zip</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>OH MY GOD</title>
		<link>http://blog.dev-scene.com/tubes/2006/11/21/oh-my-god/</link>
		<comments>http://blog.dev-scene.com/tubes/2006/11/21/oh-my-god/#comments</comments>
		<pubDate>Tue, 21 Nov 2006 10:12:24 +0000</pubDate>
		<dc:creator>tubes</dc:creator>
		
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://blog.dev-scene.com/tubes/2006/11/21/oh-my-god/</guid>
		<description><![CDATA[comeback again for more content!

]]></description>
			<content:encoded><![CDATA[<p>comeback again for more content!</p>
<p><img src="http://blog.dev-scene.com/tubes/files/2006/11/screenshot.jpg"></p>
]]></content:encoded>
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		</item>
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